Episode Eighteen: Savage Scream
Due to demand and feedback from the question we had for you all back in Episode Fifteen this episode is all about Savage Worlds. We go into detail about what the system does well, what the designers intended, how well they succeeded, and of course, how the system works for our group!
Episode Eighteen: Savage Worlds!
FAVORITE GAMES OF THE WEEK
We haven’t played much lately, and so here we’ll give you a peek into how Star Basterds is going. We kind of talk about our group dynamics here as well as some of Nicky’s ideas on Star Wars canon and roleplaying.
As you may be aware, this week contains Thanksgiving in the United States. If you don’t celebrate it, I hope us wishing you a good one doesn’t offend.
Have you checked out the Forums yet? Why don’t you come on in and start a thread!
Bill from Maryland! Thank you so much!
You Are All Awesome! We love our fans!
Shoutout to Doug!
Weird War II was indeed done in Savage Worlds.
Guns of the South is awesome, as is Harry Turtledove.
Interested in Licensing Savage Worlds? Go to their Licensing Savage Worlds page!
Savage Worlds Deluxe Edition
Great Rail Wars
Totems of the Dead
Weird War II
Tour of Darkness
Savage Worlds Sci Fi Gear Toolkit
Savage Worlds Fantasy Companion
Savage Worlds Horror Companion
War of the Dead (Chapter One)
Human Occupied Landfill
Bookhounds of London
Chicago Chronicles Vol. 1
Dresden Files RPG
Kingdoms of Legend: World Guide