Episode Nineteen: Tincture of Cream

This week we bring you a full episode review of our favorite game of the season: Castles and Crusades. We have both had a long love affair with C&C, and played many a campaign. We’ve modifed the system on occasion as well as adapted and created settings for it. Mostly we talk about our love for the product, but we go over the incredibly rules-light engine in some detail.

Episode Nineteen is brought to you by all of you awesome fans! We can’t wait for Season Two! Be sure to tell us about your excitement on Facebook, Twitter, our website, our Forums, or with email! Season Two suggestions are always welcome.


Way of the Yakuza
Heroes of the Feywild
Gary Gygax’s Extraordinary Book of Names


C&C Session: Flight of the Magus. It was a whole lot of fun.


Keep it up folks, we enjoy reading your comments and be sure to tell some friends about us! If you’ve never emailed or commented, now’s a good time.

The Forge, where Joe used to lurk.

Joe’s thread: Fuck Game Balance

Also, we said that we used an issue of The Crusader for rolling magic items. We said it was 19 or 25 or whatever, but it turns out the article is in Crusader #8.

Someone please email to remind us to post a link to our C&C magic system, since the old website Joe used for inspiration is apparently gone.

Joe confused Feudal Japan with Rokugan…Dammit.


Alex Swingle! Chibi Emperor Sousa!

JOE! We owe you and you’ll be getting stuff.

The Story Games Book of Names Project offers the book for free!



“Roll the Dice, Make my Day” (Mustard Men)
“March of Cambreadth” (Alexander James Adams/Heather Alexander)
“Siyabonga” (African Calabash)
“Easy To Love” (Tess Henley)
“Dominick the Donkey” (Richard Allen, Sam Saltzberg, and Lou Monte)
“Relax, Max!… music for stressed people” (Jako Jake)


World of Darkness
Savage Worlds
Castle Keeper’s Guide
Castle Zagyg
C&C Player’s handbook
C&C Monsters and Treasure
Of Gods and Monsters
Tainted Lands
Queen of the Spiders
Crusader #8
Changeling: the Dreaming
7th Sea
GURPS Celtic Myth
D&D 4th Edition


About joewolz

I am a co-host of 2 Gms, 1 Mic.
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6 Responses to Episode Nineteen: Tincture of Cream

  1. lordmalachdrim says:

    AC in AD&D started at 10 and lower was better.
    THAC0 is easy: THAC0 – AC = What you need to roll. So starting characters have THAC0 of 20 vs ACs 10, 0 -10 would mean you need (20-10) 10, (20-0) 20, (20–10) 30.

    • joewolz says:

      It’s ease pales when compared to simple ascending AC.

      • lordmalachdrim says:

        Granted that AC 15 means I need a 15 to hit is one step easier then My to hit (THAC0) minus his AC = What I need to hit him is mathematically one step easier. What I don’t see, or understand is how people can say it was hard, or nearly impossible to understand. And that’s the sort of reaction I’ve hear and had to deal with for so long I guess I just jump to THAC0’s defense (and I don’t even play D&D/AD&D

      • joewolz says:

        Ah, I understand. I don’t think it’s so difficult to understand as much as it’s counter-intuitive: it requires more explaination than the simpler forms we see in today’s designs.

  2. Ian Warner says:

    Thanks for the shout out!
    I’ll keep you posted about my releases. It will be a while though…

    • joewolz says:

      That’s fine. I’m a fan of your stuff, so I’m more than happy to talk about it. I hve news for you on the 30 Miniature Overture front too: It looks like we have a producer and co-host lined up! Look for it in January/February!

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